Biopunk, This is Not: Leaving Cyberpunk's Shadow
Repost from my old substack I had. I deleted
it because, honestly, it was too much for what my main purpose for what I need.
So I am going to be re-posting old stuff here.
Bio-observance, Not Biopunk.
Alone
in the Void
setting
has been one that I have been hoping on and off of for the last ten
years, with some of the original documents from when I was planning
on it being a TTRPG setting being lost to time (aka I can’t find
the fucking USB which has the files).
In the original iteration, it was supposed to have some surface level cyberpunk elements, however over time that part got pulled out. I don’t know why at the time, but I think it felt like it limited the setting versus enhancing it, and my passions (nature, conservation, and biology) did not line up with it.
However, the removal of the cyberpunk themes left the body of the setting without a skeleton to mold itself around, leaving a lump of flesh on the ground held together by skin in the end.
The
logical option would be biopunk, however currently this subgenre is
much like diesel-, solar-, and steam-punk subgenres: aesthetics
without any substance. All skin, no flesh, no bone.
My next thought was to build what biopunk should be: a rebellion and critique of a system.
However, this setting is not about rebellion about such a system, because there is no singular system to critique here, especially one such as above.
There
is a military with governments attached on Luna (which while
paranoid, is trying its best to maintain and protect humanity. What that means? It depends on the faction in charge), there
are syndicalist unions on Mercury (which bicker among each other but
hate everyone else not from Mercury more), that are remnant
nation-states in the sky cities on Venus (which jerk off about great
and influential they are, but are just jokes among the Inner Solar
System, pretty
much glorified reservations for cultures of an Earth that no longer
exists), there are the thousands of city-states on Mars (this
place resembles Earth the most with it bickering except on a less
grander scale), and there are the thousands of city-habitats in
around the inner solar system who pretty much practice a resemblance
of autarky
out
of necessity with how big space is.
As
you can see, there is no need for rebellion in this world for there
is no singular system to rebel against.
This setting, and its stories, are just reflections of what is going on in the world in which these characters live in a world that is post-post apocalypse.
A
setting in which the vast,
vast
majority
of the biosphere and humanity has been wiped out, the survivors
taking only what they can on their thousands of rockets into space,
and having to use extreme
amounts
of biological constructs, and genetic engineering to keep some
resemblance of a modern society going when humanity does not have an
entire planet’s industrial base at their disposal, and a large amount of people are dead.
These Great Filters that humanity went through forced it to evolve or change on multiple levels, from industrial to social to psychological to ultimately biological as the time goes forward, and some humans desire to leave the inner solar system entirely (on better terms than the Exites at least) to colonize beyond the belt.
Alone
in the Void
is
not biopunk, just an observation to a
biosphere level extinction event, and the evolution of humanity and
remaining biosphere on a societal, psychological, and biological
levels.
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